β² βΌ aim barrel W / S set power β βΆ drive (uses fuel) SPACE fire 1β8 / Q E select weapon B open shop (on your turn) R quit to menu
Damage dealt = cash. Spend it on bigger guns, repairs and fuel. Watch for supply drops!
π ARMORY
?
π COMMANDS
β² / βΌ aim barrel up / down
W / S power up / down (10β100)
β βΆ or A / D drive tank (uses fuel)
SPACE fire at the set power
1β8 or Q / E select weapon
B open the armory (shop) on your turn
H or ? show / hide this screen
R quit to main menu
READING THE SCREEN
White dots = exactly where your shot will go with current angle, power & wind.
White circle = impact point. Gold β = where Cluster/MIRV splits. Orange
"OFF BOARD" = shot will leave the map β use less power. Wind changes every turn!
EARNING CASH
Every point of damage you deal to an enemy = $1. Killing a tank = +$150.
Winning a round = +$200 for each survivor. Supply crates (parachutes) can
hold $120β240, weapons or repairs. The NUKE costs $900 β roughly one solid
round of accurate shooting, or a few rounds of steady damage plus kills.